This is the first scene to the play Game Over....and here's hoping that one day I could finish it up.
One thing I wanted to capture was the communication between the characters and how they related to not just each other, but to the audience as well. The characters are indeed strange, but I feel like that capture that sort of "beckett-esque" quality of banality. The banal surface compared to its contradicting underlayer. Hirno (Hear-No) is based off of Nagg, which I took directly form that part where he's telling the monologue about the tailor and how no matter the number of times he's told the story he continues, much to Hamm's protest of him even speaking. Sano (say -no) is based off of Nell, who is the first to die in the play and her body just lies in the bin. I want Sano to have died first and I want Sano to be the one wanting to "move on" to the next part of the afterlife more than anyone, which is suggested by Sano's use of body to further desire with his lack of words. I feel like there is a certain sort of undying determination when a person has to slam their body around to get a point across. Lastly, Sino (see-no) is based off of Hamm who has sight problems. At first I wanted Sano to be Hamm as to make a comment that he talks entirely too much during Endgame. Anyway, that was the start of the thought process. I just really wanted to play with ideas of life after death and this idea that Clov has an entirely different life outside of that room, possibly one where he takes action rather than getting stuck in a Beckett reality of nothignness; the other room is a room full of something/anything.
Game Over
Scene 1
The stage is a room with no windows. There is a doorway stage right. Three bins sit center stage. The lights are reminiscent of an overcast desert morning; oddly bright with no real indication of color.
Hirno: Is he gone?
Sino: It can’t be…It can’t be.
Hirno: It shouldn’t be. (Looks over at Sino) It shouldn’t be so? Has he come?
Sino: It can’t be…It can’t be.
Hirno: Do you think if he came he would bring fresh air? Trapped in a jar perhaps? I love fresh air that has been trapped. Makes me remember home. (Looks at Sino). Are you bothering to listen at all?
Sino: Turn the light on and perhaps I shall tell you. Being able to show you and tell you was something I loved to do. He won’t come. Can’t come. He is trapped, trapped, trapped…trapped.
Hirno: Bitter. Fresh Air. Do you remember the breezes? We used to enjoy the breezes once upon a time….that fresh air…not knowing…never knowing.
A loud crash noise is heard and a plume of dust is sent in from the doorway stage right. The lights flicker and the sharpening of blades and a piercing scream is heard. The noises die just as suddenly as they were heard.
Sino: What did you say?
Hirno: I said…
Once again a loud crash noise is heard and a plume of dust is sent in from the doorway stage right. The lights flicker and the sharpening of blades and a piercing scream is heard. The noises die just as suddenly as they were heard.
Sino: I thought so. You always knew your way with words. I haven’t seen him in a long time, nor have I seen him in a long time. (Long pause. Hirno belches and the sounds of “Divinites Du Styx” from Gluck’s Alceste are heard pouring form the stage right doorway. The song should start on the third “Divinites..” and play through to the the end.) Are you listening to me, why don’t you answer?
Sano rises from the third steel bin. He rises and claps his hands together, dust flies in the air. He stares at the audience, then stares at Sino and Hirno. He tries to scream and silence is heard. He plugs his ears with his fingers and returns down.
Hirno: He’ll be the first to go that one!
Sano’s arms rise up out of the bin followed by his head. He makes eye contact with Hirno then sinks back into the bin.
Sino begins to hit the side of his bin with his head in a percussive manner that follows a steady beat. Hirno and Sano begin to add to it with their hands beating on their bin. The tempo over time gets faster and faster and faster until finally, a shadowy figure appears in the stage right doorway. All noise and movement ceases.
Hirno, Sino, and Sano all retire into their bins.
Blackout.
Subscribe to:
Post Comments (Atom)
1 comment:
Zac:
I really like game over. My favorite line is " maybe he'll bring some fresh air trapped in a bottle." WOW!!!! That is absolutely brilliant. I feel like the air is the life force in all of us that must conform to society to survive. Or maybe the fresh air is the air in our body that we take from the world but hold hostage so that we can form the energy we need. Or maybe the fresh air are the voices that we silence because they have the new truths that we are afraid to say. I don't know but I like it.
I would difinitely like to see a production of your play because it stays true to the Beckett style but keeps it's originality.
I found Endgame difficult to write about because it had ephemeral concepts that were hard to put in words. However despite my difficulty in describing the profound effect Endgame had on me I could say that I felt that Endgame worked and is brilliant. As well as Game Over works and is brilliant.
Post a Comment